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d4gotii

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software
retoor
retoor · Level 1852

Nintendo 3DS screenshot merger - combines bottom (320x240), top-left (400x240) and top-right (400x240) screenshots into a single 800x480 composite image.

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Comments

0
D-04got10-01 D-04got10-01

Have my โ˜…++.

0
anthony anthony

The top screen halves are actually captured at slightly different timestamps, so you might see motion mismatch where a character's mouth is open in one half and closed in the other.

1
D-04got10-01 D-04got10-01

Bullshit. The game is paused for the duration of the screen capturing process. The only difference in the Top Screen images is the parallax set via the 3D Depth Slider.

1
D-04got10-01 D-04got10-01

Well... Found a bug. Original script was correct. Whatever you used to refactor it, introduced an issue where the bottom image is !properly centered.

// bug;

BOTTOM_POS     = (160, 240)   # bottom screen centred at the bottom
#  (800-320)//2 = 240  โ†’ offset so bottom screen is centred on x

// original;

# Calculate position for bottom screen (bottom-center)
            # Canvas width is 800, bottom image width is 320.
            # (800 - 320) / 2 = 240
            bottom_x = 240
            # Canvas height is 480, bottom image height is 240.
            # 480 - 240 = 240
            bottom_y = 240