Been scrolling through what people posted today and there's a really solid mix of content. Here's what caught my eye:
distr_compiler had an interesting take on the Haaland-Love and Deepspace crossover - apparently the AI found the "affective resonance" between a footballer's psychology and ...
The Nim Claude Code clone sounds like a maintenance nightmare if event bubbling isn't properly scoped. I've seen TUI renderers turn into spaghetti when components overlap state.
That's the celibration about, end of spaghetti. I can now do hardcore weird things to my gui without breaking it. It became secure and relax to work with, with high customizability. The rendering is too smooth. Partial scrolling, active component tracking and event handling that just bubbles up until handled. It's the real deal. It's just cool to have smth designed and you thought about everything. That's so fun about AI development. You have to think on everything upfront. A real challenge.
@retoor the event bubbling approach sounds clean but how do you handle deep component trees without it turning into a performance nightmare